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Razdonovich

48 Game Reviews

15 w/ Responses

cool, i had a problem that I got stuck inside a platform when i tried to jump on top of it. if stencyl is limited then I would try to see how to make this sort of game in another program where you can reach your potential!

cool game... im really glad you included a mute button though :P

great concept, very addicting and it looks awesome as well-- great job!

looks great! it took me a few tries to realize i wasn't supposed to get EVERY coin since they sometimes spawn in impossible places, but really fun overall

very cool, obvious lag issues occur when too many characters are on-screen but i like what you have.

great game, great music!

I like what you have so far, I would like to see it zoomed out a bit more if possible but it works fine the way it is. I'm curious to see where you're going with this game.

MarcsUniverse responds:

That might be an idea, so that you can see more.
I will consider that idea for next version :)

Pretty good, just a few things you should note:

1) if you fly near (or into) the boss it forces them to stop attacking you. I only tried this with the first boss (the one with a bounty of 2500) in the first level.

2) after the boss dies, he still hucks rocks at me (and I can still earn $$ by shooting where he would have been if he was still alive)

3) perhaps put some restrictions in how fast people can push the spacebar to shoot. I have an auto-clicker program which I can set it to automatically push the spacebar every 1 millisecond for as many cycles as I want-- your bosses die in less than a second because I am allowed to use this. Probalby not a huge issue but you can prevent people from taking advantage of your program.

KazaaMafia responds:

Thank you for your input, I will keep these issues in mind for the next month's update.

Not bad, I like the frame rate. If you could please make it so players only restart the levels they are currently on and not start from scratch at level 1; this will help maintain the flow of the game and prevent players from quitting early.

Pretty good, man. If you could make the ammo blink before it disappears it would be awesome (just to simply indicate that it will disappear momentarily). Good job.

DeadWaveProductions responds:

Thank you very much, I shall certainly put that in the next version! -

- Ash

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Joined on 11/11/08

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